AI Insights · Timothy · January 2022
Top 5 Adventure Games on Android in Switzerland: Q4 2021 Performance
Explore the performance of the top 5 adventure games on Android in Switzerland during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 adventure games on Android in Switzerland exhibited varied performance in terms of downloads, revenue, and active user engagement. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Genshin Impact: Natlan Launch saw significant fluctuations in weekly revenue. It began the quarter with approximately $133K in late September, dipped to around $17.5K by the end of October, and rebounded to nearly $148K in early November. By the end of December, revenue settled around $20K. Weekly downloads showed an upward trend, increasing from 560 at the start of the quarter to 801 by the end. Active users also rose steadily, starting at 7.1K and ending the quarter at 8.6K.
Summoners War maintained a relatively stable weekly revenue, fluctuating between $9.3K and $16K throughout the quarter, peaking at $26.7K in mid-December. Downloads were modest, varying from 18 to 39 per week, with a slight increase towards the end of December. Active users remained consistent, hovering around 2.1K to 2.3K.
King's Throne: Royal Delights experienced a decline in weekly revenue early in the quarter, from $8.6K to $2.9K by early December, before recovering to $7K by the end of the year. Downloads were low, with a brief spike to 206 in early November, but generally ranged between 21 and 98 weekly. Active users showed a downward trend, dropping from 763 at the start to 464 by the end of December.
The Seven Deadly Sins demonstrated varied weekly revenue, starting at $7.6K, dipping to $3.1K mid-quarter, and peaking at $11.7K in early December before ending at $4.5K. Downloads were relatively stable, fluctuating between 42 and 92 weekly. Active users remained consistent, averaging around 1.6K to 1.8K throughout the quarter.
Epic Seven had steady weekly revenue, ranging from $3.3K to $7.2K, peaking at $7.2K in the final week of December. Downloads were minimal, with weekly figures between 23 and 61. Active users showed slight variation, from 238 to 305 throughout the quarter.
These insights highlight the dynamic nature of the adventure games market on Android in Switzerland during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.